Retro Game Development Overview
Retro Game Development Features
Basic Retro Game Structure
from dolphin.prelude import *
@program("Your-Program-ID")
class MyGame:
@account
class GameState:
authority: Pubkey
player: Pubkey
score: u64
high_score: u64
last_play: i64
is_initialized: bool
@instruction
def initialize(self, state: GameState, authority: Signer):
state.authority = authority.key()
state.is_initialized = True
@instruction
def play(self, state: GameState, player: Signer,
clock: Clock = CLOCK_SYSVAR_ID):
assert state.authority == player.key(), "Invalid player"
# Game logic here
state.score += 1
state.last_play = clock.unix_timestampGame Development Workflow
Casino Integration
Getting Started with Game Development
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